Lighting System
The lighting of a sensory room is an important part of the sensory experience and the Snoezelen approach. Lighting can be tailored to produce a stimulating, engaging or calming effect.
Multi-sensory – Visual, audible and tactile
Audio-visual effects in real-time
Helps to develop interaction and communication skills through creative multi-sensory game play
Offers a wide variety of stimulating content that is suitable for multi-sensory exploration, play, learning, therapy and relaxation
Helping to enhance their sense of movement while shifting position, orientation and reaching out to interact with game objects
Creates real-time communication feedback with the content and allows games and activities to be responsive to body movement
PRODUCTS
Includes:
- PC or Laptop
- Cool-running Optibeams with long-life low voltage bulbs, all cables and accessories
- OptiMusic Control Box
- OptiMusic software
- Reflective bats
- Reflective floor pads
- Manuals
Interactive Lighting System
Music through movement! A whole new meaning to air-guitar and pretend drums!
Interact with beams of coloured light by passing a hand, foot or reflective bat through them.
Trigger sounds at the wave of an arm … Activate chords at the sweep of a bat … Play interactive music games whilst setting off images, videos and graphics
‘Indestructible’ beams act as powerful visual reference points for participants.
- Turn-key operation
- Fits within the Curriculum
- Recognizable rhymes, tunes and fun sound effects
- Audio-visual effects in real-time
- Pre-programmed yet easily updated
- Space-saving
- Safe, hygienic and effective – nothing to trip over or touch!
- Multiple beams can be installed together
Helps understanding of cause and effect and stimulates hand-eye co-ordination, interaction as well as motor, musical and listening skills.
Imagine looking into a mirror and seeing yourself playing drums, splatting critters or tapping stars to change their colour and to make sounds. A movement of the hand or a flick of a finger can trigger any number of audio-visual events around you …
Interactive Wall Projection
Truly immersive, responsive and rewarding for individuals and groups
- Encourages movement and interaction by providing real-time audiovisual feedback by way of effects, object interactions and rewarding activities
- Includes a wide variety of engaging app experiences designed for learning, therapy and play
- Control avatars, interact with friends, control music and visual effects and much more
- Any part of the body can be a controller making it simple to adapt for the needs of all participants
- Supports full body interaction, with enhanced accessibility options to interact using eye gaze, touch, mouse, game controllers, voice control and switches
- Launch apps and control the system with the controller app for Apple and Android devices
- Customisable – make your own apps with interactive objects and effects, video layers, voice control
- Create accounts and keep track of user interaction with HD recordings of in-screen activity and watch back instantly
Size: projection 1.5m to 2m wide
Requires just one wall socket. Weight: 15kg
Size: 42W x 20D x 72cmH (out of frame); 59W x 43D x 72.5cmH (in frame); image size: 1.6mW x 1mH
Cost-Conscious Mobile Interactive Floor Projection
Similar functionality to our Mobile Interactive Floor Projection but without the height-adjustability in the frame. Customisable, with hundreds of themes, images, videos and audio files as well as a full training manual.
Simple to operate and easily moved from room to room by either lifting it using the integral handle or pushing it on its wheeled frame. Petite enough to fit in a car. Once out of its frame, it can also be laid flat for interactive wall projection (additional unit required) or used as a stand-alone DVD player to run a film on a wall.
Lamp-based with 3500 lumens produces a much brighter and sharper image than the Compact version.
We recommend that this product is situated in environments where the product can be connected and get access to an Internet connection for the purposes of downloading future updates and licence activation.
Size: 12W x 15D x 19cmH; image size: 1.2mW x 0.9mH
Compact Mobile Interactive Floor Projection
Our smallest system that was designed to make interactive projection accessible, affordable and easy at home, so families can replicate the benefits of the larger interactive systems their children access at school within the comfort of the home. Extremely portable and lightweight with no set up required.
Includes themes, imagery, videos and sound effects for plug and play use, as well as click-together foam flooring and a full training manual. Roughly the size of a shoe box and weighing just 1.7kg, this allows parents to transform a bedroom or lounge floor into a fun and interactive environment. LED-based and low-voltage (one plug).
1000 lumens so the projected image is considerably less sharp than that of the other two mobile options. Wall-mountable. Optional trolley available for projecting onto a table top or wheelchair tray – contact us for more information.
The Rompa® Snoezelen® SurfPro™ is a highly portable, interactive floor projection system that animates surfaces. It creates an inclusive environment for people of all ages and abilities.
Size: 48W x 48D x 72H cm
Snoezelen® SurfPro™ Mobile Interactive Floor Projector
This system displays motion-responsive games and activities on floors or tables, offering a wide variety of stimulating content suitable for multi-sensory exploration, play, learning, therapy, and relaxation. Its natural user interface removes many barriers people face when interacting in mixed-ability groups, offering a universally accessible interaction platform that enables everyone to participate equally and helps create an inclusive environment.
The mobile system is designed for floor and table use, is height adjustable, projects onto different-sized tables, and moves easily between rooms. With the touch of a button, it creates an interactive surface ready for people of all ages and abilities to enjoy. Additionally, the system comes pre-loaded with the Sensory Suite, which includes 300 activities and games with audiovisual effects designed to stimulate, engage, and relax.